Difference between revisions of "IOS"
Marionumber1 (talk | contribs) (→DRH: /dev/ccr_uac is DRC microphone) |
Marionumber1 (talk | contribs) m (→Security: /dev/mcp seems similar to /dev/es in the Wii's IOS) |
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==Modules== | ==Modules== | ||
===Security=== | ===Security=== | ||
− | *[[:/dev/mcp]] - Title launching | + | *[[:/dev/mcp]] - Title launching (similar to ES on Wii?) |
*[[:/dev/crypto]] - Cryptographic services? | *[[:/dev/crypto]] - Cryptographic services? | ||
Revision as of 21:29, 3 July 2015
IOSU is the operating system running on the ARM in Wii U mode. It is the Wii U equivalent of IOS on the Wii, and similar in some regards, but it is a complete rewrite with many changes. IOSU implements the Wii U's security policy, which includes titles and hardware access. One of its primary responsibilities is enforcing code signing, verifying that all titles launched on the PowerPC are authenticated by Nintendo. Another one of its jobs is managing access to most hardware, such as storage, network, USB, and the Gamepad. The PowerPC can talk to IOSU through an IPC interface, based on the standard Unix filesystem, and make security and hardware requests.
Modules
Security
- /dev/mcp - Title launching (similar to ES on Wii?)
- /dev/crypto - Cryptographic services?
Network
Socket-level network API
USB
Low-level and peripheral access
- /dev/uhs - Low-level API
- /dev/usb_hid - USB HID driver
- /dev/usb/btrm - Bluetooth module (for Wii Remote and Pro Controller)
DRH
Wii U communication with the Gamepad
- /dev/ccr_cdc - RPC (Console-DRC Communication?)
- /dev/ccr_hid - Input
- /dev/ccr_uvc - Camera
- /dev/ccr_uac - Microphone