Difference between revisions of "Sysapp.rpl"
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(Created page with "This library can switch/launch Apps. ==Functions== ===SYSSwitch=== {| class="wikitable" !Name !Prototype !Description |- |SYSSwitchToSyncControllerOnHBM |void SYSSwitchToSync...") |
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Line 36: | Line 36: | ||
|SYSLaunchTitle | |SYSLaunchTitle | ||
|void SYSLaunchTitle(u64 TitleId); | |void SYSLaunchTitle(u64 TitleId); | ||
− | |Sys will lauch the | + | |Sys will lauch the Title after _Exit call |
|- | |- | ||
|_SYSLaunchMiiStudio | |_SYSLaunchMiiStudio |
Revision as of 11:16, 10 August 2015
This library can switch/launch Apps.
Functions
SYSSwitch
Name | Prototype | Description |
---|---|---|
SYSSwitchToSyncControllerOnHBM | void SYSSwitchToSyncControllerOnHBM(void); | Sys will jump to the Wii Remote pairing screen after _Exit call. |
SYSSwitchToEManual | void SYSSwitchToEManual(void); | Sys will jump to the e-manual after _Exit call |
SYSSwitchToEShop | void SYSSwitchToEShop(void); | Sys will jump to the EShop after _Exit call |
_SYSSwitchToMainApp | void _SYSSwitchToMainApp(void); | Sys will jump to the Main App after _Exit call |
SYSLaunch
Name | Prototype | Description |
---|---|---|
SYSLaunchMenu | void SYSLaunchMenu(void); | Sys will launch the Launcher after _Exit call. |
SYSLaunchTitle | void SYSLaunchTitle(u64 TitleId); | Sys will lauch the Title after _Exit call |
_SYSLaunchMiiStudio | void _SYSLaunchMiiStudio(void); | Sys will lauch the Miistudio after _Exit call |