Difference between revisions of "Memory map"
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Marionumber1 (talk | contribs) (Add MEM1, place ancast at proper location) |
m (Change MEM2 wording) |
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− | The Wii U has a variety of physical memory sources. There is the 2 GiB DDR3 | + | The Wii U has a variety of physical memory sources. There is the 2 GiB of DDR3 split into 4 chips (MEM2), 32 MiB of fast 1T SRAM (MEM1), and the old GX framebuffer (MEM0). |
{| class="wikitable" | {| class="wikitable" |
Revision as of 22:55, 11 August 2015
The Wii U has a variety of physical memory sources. There is the 2 GiB of DDR3 split into 4 chips (MEM2), 32 MiB of fast 1T SRAM (MEM1), and the old GX framebuffer (MEM0).
Start Address | End Address | Size | Chip | Description |
---|---|---|---|---|
0x00000000 | 0x01FFFFFF | 0x2000000 | MEM1 | MEM1 (for use by Cafe OS apps) |
0x08000000 | MEM2 | Ancast image | ||
0x32000000 | 0x327FFFFF | 0x800000 | MEM2 | Cafe OS loader and libraries |
0xFFE00000 | MEM2 | Cafe OS kernel (mirror of ancast) |