IOSU syscalls

Revision as of 19:48, 27 November 2012 by Crediar (talk | contribs) (Added some syscalls)

There are 2 types of syscalls:

1. Syscalls using undefined ARM instruction.

2. Syscalls using ARM syscall instruction.

Syscalls (via undefined instructions)

Syscalls are invoked by way of the invalid instruction handler; syscalls take the form 0xE7F000F0 | (syscall_num << 8). (E.g. E7F000F0 is syscall 0, E7F036F0 is syscall 0x36, etc.). IOS has 0x82 available syscalls.

(please feel free to contribute your own findings!)

ID # Internal name Description Return value
C int IOS_CreateMessageQueue(u32 *ptr, u32 n_msgs) Create a queue at ptr, for n_msgs messages The queue ID
10 int IOS_ReceiveMessage(int queueid, u32 *message, u32 flags) Fetch a message from the front of a queue 0 on success
24 void* IOS_Alloc(int heapid, u32 size) Allocate size bytes from the specified heap pointer to memory
28 BOOL IOS_RegisterResourceManager(const char* device, int queueid) Registers device to the device tree, so it can be opened (from Starlet and PPC) 0 on success
2D int IOS_Open(const char* device, int mode) Similar to IOS_Open on PPC, except now internal to the IOS system Returns an fd or error (negative)