Gx2texture2d

Revision as of 21:20, 28 September 2016 by Vgmoose2 (talk | contribs) (Created page with "{{Infobox homebrew | title = gx2texture2d | image = File:Gx2texture2dicon.png | author = [https://github.com/shinyquagsire23 shinyquagsire23] | source = https://github.com...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

gx2texture2d is a sample application for rendering 2D textures on the Wii U GX2 by shinyquagsire23. It utilizes texture2D.gsh as its primary shader, which can be found in the Health and Safety application under /vol/content/shaders/texture2D.gsh.

gx2texture2d
Gx2texture2dicon.png
General
Author(s)shinyquagsire23
TypeDemo
Version1.0
Links
Download
Source
Downloadable via the Homebrew App Store

The source is available to provide a reference of how to use GX2 libraries directly without using Dimok's libraries.

Video

A video of the app being run is available here: https://www.youtube.com/watch?v=UCXbuMSpyFw

History

v1

  • Initial release