Difference between revisions of "Hardware/TSOP NAND"

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(Created page with "== Pinout == 200px|thumb|right|TSOP NAND in Wii-U - pinout The pinout is the same between NAND chips, with all pins exposed via resistors R38-R50, R15...")
 
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== Pinout ==
 
== Pinout ==
 
[[File:tsop-pinout.jpg|200px|thumb|right|TSOP NAND in Wii-U - pinout]]
 
[[File:tsop-pinout.jpg|200px|thumb|right|TSOP NAND in Wii-U - pinout]]
The pinout is the same between NAND chips, with all pins exposed via resistors R38-R50, R152-154, and R148. These resistors are, however, unused on most if not all systems. Unlike most NANDs, this one has two separate 512MB banks: The first being used for vWii, and the second used for Wii U. This distinction between banks is done via the R/B and CE pins as RB1 and CE1 and RB2 and CE2 for vWii and Wii U respectively. The NAND itself can be dumped through the use of a Teensy2.0++ and the NANDway.py program commonly used to dump and restore PS3 NANDs similarly.
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The pinout is the same between NAND chips, with all pins exposed via resistors R38-R50, R152-154, and R148. These resistors are, however, unused on most if not all systems. TP163 can be used to provide 3.3v for powering the chip. Unlike most NANDs, this one has two separate 512MB banks: The first being used for vWii, and the second used for Wii U. This distinction between banks is done via the R/B and CE pins as RB1 and CE1 and RB2 and CE2 for vWii and Wii U respectively. The NAND itself can be dumped through the use of a Teensy2.0++ and the NANDway.py program commonly used to dump and restore PS3 NANDs similarly.

Revision as of 01:30, 24 August 2015

Pinout

TSOP NAND in Wii-U - pinout

The pinout is the same between NAND chips, with all pins exposed via resistors R38-R50, R152-154, and R148. These resistors are, however, unused on most if not all systems. TP163 can be used to provide 3.3v for powering the chip. Unlike most NANDs, this one has two separate 512MB banks: The first being used for vWii, and the second used for Wii U. This distinction between banks is done via the R/B and CE pins as RB1 and CE1 and RB2 and CE2 for vWii and Wii U respectively. The NAND itself can be dumped through the use of a Teensy2.0++ and the NANDway.py program commonly used to dump and restore PS3 NANDs similarly.