Difference between revisions of "UsendMii"

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(Add Change Log for version 0.6.1)
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<h2>Change Log</h2>
 
<h2>Change Log</h2>
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<h3>0.6.2 - 2019-04-14</h3>
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<ul>
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<li>Fix software regression introduced in version 0.6.0. The New Nintendo 3DS controls was not working.</li>
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</ul>
 
<h3>0.6.1 - 2018-11-11</h3>
 
<h3>0.6.1 - 2018-11-11</h3>
 
<ul>
 
<ul>

Revision as of 20:31, 14 April 2019

UsendMii is a Windows (32-bit and 64-bit) and macOS software that will let use your Wii U GamePad on your computer. UsendMii will also allow you to view MP4 videos from your PC on the Wii U GamePad and your TV.

UsendMii screenshot

Downloads

How To Use

PC Inputs

Wii U Internet Browser

  • Select Internet Browser for the Client Type.
  • Choose an available port for the web server. By default port 80 is used.
  • Map the GamePad buttons to the wanted keys.
    • Left-click on the button to detect the input (keyboard or mouse).
    • Right-click on the button to show a pop-up menu. The Clear, vXbox, vJoy, Detect and Mouse option could be used to set a key.
  • Click on the Start button.
  • Open the Wii U Internet Browser and use one the URLs shown in UsendMii (URL to use in the Wii U Internet Browser).
  • In the menu tap on the PC Inputs button.
  • You may need to click on the Refresh button each time UsendMii starts.

Wii U Homebrew

  • Select Homebrew for the Client Type.
  • Choose an available port for the UDP server. By default port 4242 is used.
  • Map the GamePad buttons to the wanted keys.
    • Left-click on the button to detect the input (keyboard or mouse).
    • Right-click on the button to show a pop-up menu. The Clear, vXbox, vJoy, Detect and Mouse option could be used to set a key.
  • Click on the Start button.
  • Start UsendMii Client.
    • Download latest version from GitHub.
    • Extract the archive content to the /wiiu/apps/ folder on your SD card.
    • Launch UsendMii Client from the Homebrew Launcher.
    • Change the IP address to the one shown in UsendMii (IP address to use in the homebrew).
    • Click on the A button.

Video

  • Use the same steps as above.
  • Choose a Media Folder where MP4 videos are stored.
  • Tap on the Videos button.
  • On the Wii U GamePad click on the video you want to view.

Screenshot

  • Use the same steps as above.
  • Choose a Media Folder where to upload a screenshot.
  • Tap on the Images button.
  • Click the Select button.
  • Pick the image to save. The one on the TV or the one on the Wii U GamePad.
  • Click the Upload button.
  • A new JPG file should now be available in your Media Folder.

vJoy (virtual joystick for Windows)

  • Download vJoy from the Official Site.
  • Execute the installer.
  • Before launching UsendMii Configure the vJoy Device. UsendMii will pick the first device that is available. Buttons, POV Hat Switches and axes are supported.
  • Launch UsendMii and Calibrate the vJoy Device in the Game Controllers (joy.cpl) Properties.
  • Configure your games to use the proper vJoy Device.

vXbox (virtual Xbox controller for Windows)

  • Download and install the latest Xbox 360 controller drivers.
  • Download and follow the steps from GitHub.
  • Configure your games to use the proper vXbox controller.

How Does It Work

  • UsendMii is a HTTP server that delivers Web content to the Wii U Internet Browser software.
  • The Internet Browser uses specialized JavaScript to obtain button states of the GamePad.
  • The button states are converted to JSON and sent to UsendMii using WebSocket protocol. POST request are used for version before 4.0.0.
  • When received, UsendMii will simulate keystrokes, mouse motions, or button clicks.

Change Log

0.6.2 - 2019-04-14

  • Fix software regression introduced in version 0.6.0. The New Nintendo 3DS controls was not working.

0.6.1 - 2018-11-11

  • Added support for continuous POV hat switches with vJoy.
  • Request Mean Time now working with Homebrew client type.

0.6.0 - 2018-01-04

  • Added new menu.
  • Reduced lag over time.

0.5.0 - 2017-05-14

  • Added support for UsendMii Client homebrew.
  • Added support for vXbox Guide button.
  • Using Font Awesome 4.7.0 instead of Glyphicons.
  • Updated Bootstrap to version 3.3.7.

0.4.2 - 2016-06-26

  • The screenshot feature will create unique file names.
  • Screenshots can be deleted from hard drive with web interface.

0.4.1 - 2016-04-30

  • Added support for vXbox Left Thumb and Right Thumb.
  • vXbox LT and RT triggers were not simulating proper buttons.

0.4.0 - 2016-04-28

  • Added support for vXboxInterface.
  • Added support for 4 directions POV hat switches with vJoy.
  • Added support for Slider axes with vJoy.
  • Added support for horizontal mouse wheel.
  • Added video subtitles support.

0.3.0 - 2016-02-07

  • Works with New Nintendo 3DS.
  • Showing all available IPv4 addresses.
  • Improved web menu.
  • Updated Bootstrap to version 3.3.6.

0.2.3 - 2015-02-08

  • Linked against vJoy 2.0.5.
  • Updated Bootstrap to version 3.3.2.

0.2.2 - 2014-12-29

  • Wii U screenshot downloader was broken in last version.
  • Web UI is now using Bootstrap framework.

0.2.1 - 2014-10-13

  • Fixed key mapping on Mac OS X.
  • HOME button value was not loaded from XML files and it was impossible to map it.

0.2.0 - 2014-06-22

  • Screen Mapping.
  • HTML menu.
  • Increased application loading time on Windows 7.

0.1.0 - 2013-12-17

  • Increased UsendMii performance with Wii U update 4.0.0.
  • Image viewer and Wii U screenshot downloader.

0.0.7 - 2013-10-01

  • Touch screen was not working.
  • Key mapping was not working in Windows.

0.0.6 - 2013-09-23

  • Mac OS X version is now available (some functionalities are missing).
  • Key mapping could be saved and loaded from XML files.
  • Added touch screen (Left, Right, Up and Down).

0.0.5 - 2013-07-30

  • Seeking an MP4 video is now working.
  • Added support for mouse wheel, mouse X buttons and vJoy (virtual joystick).

0.0.4 - 2013-06-16

  • Viewing MP4 video from a folder on your PC is now possible.
  • Stick could be used for moving the cursor.
  • Now using XMLHttpRequest instead of jQuery.

0.0.3 - 2013-02-11

  • Mouse buttons could be simulated.
  • Input could be used when the touch screen is touched.

0.0.2 - 2013-02-09

  • Better key mapping.
  • Key names are always in English.

0.0.1 - 2013-02-07

  • Original version.

Credits

  • Crayon: code
  • ketufe: ideas and testing
  • vashgs: original concept
  • jsa and The Official GMan: New Nintendo 3DS support