Sysapp.rpl: Difference between revisions

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m SYSLaunch: Use C99 type names
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|SYSRelaunchTitle
|SYSRelaunchTitle
|void SYSRelaunchTitle(u32 argc, char * pa_Argv[]);
|void SYSRelaunchTitle(uint32_t argc, char *pa_Argv[]);
|Restart your current App(browser)with new arguments after _Exit call
|Restart your current App(browser)with new arguments after _Exit call
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|SYSLaunchTitle
|SYSLaunchTitle
|void SYSLaunchTitle(u64 TitleId);
|void SYSLaunchTitle(uint64_t TitleId);
|Sys will lauch the Title after _Exit call
|Sys will lauch the Title after _Exit call
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Revision as of 20:02, 11 August 2015

This library can switch to/launch Apps.

Functions

SYSSwitch

Name Prototype Description
SYSSwitchToSyncControllerOnHBM void SYSSwitchToSyncControllerOnHBM(void); Sys will jump to the Wii Remote pairing screen after _Exit call.
SYSSwitchToEManual void SYSSwitchToEManual(void); Sys will jump to E-manual after _Exit call
SYSSwitchToEShop void SYSSwitchToEShop(void); Sys will jump to the EShop after _Exit call
_SYSSwitchToMainApp void _SYSSwitchToMainApp(void); Sys will jump to the Main App after _Exit call

SYSLaunch

Name Prototype Description
SYSRelaunchTitle void SYSRelaunchTitle(uint32_t argc, char *pa_Argv[]); Restart your current App(browser)with new arguments after _Exit call
SYSLaunchMenu void SYSLaunchMenu(void); Sys will launch the Launcher after _Exit call
SYSLaunchTitle void SYSLaunchTitle(uint64_t TitleId); Sys will lauch the Title after _Exit call
_SYSLaunchMiiStudio void _SYSLaunchMiiStudio(void); Sys will lauch the Miistudio after _Exit call
_SYSLaunchSettings void _SYSLaunchSettings(void); Sys will lauch the Settings after _Exit call
_SYSLaunchParental void _SYSLaunchParental(void); Sys will lauch the Parental Control Settings after _Exit call
_SYSLaunchNotifications void _SYSLaunchNotifications(void); Sys will lauch the Notifications after _Exit call