Line 32:
Line 32:
uint32_t state; //1=pressed; 0=releases; 3=keeping pressed
uint32_t state; //1=pressed; 0=releases; 3=keeping pressed
uint8_t unknown[4]; //?
uint8_t unknown[4]; //?
−
uint16_t UTF16; //Pressed char value in UTF16
+
uint16_t UTF16; //key value as an UTF16 char
} key_state;
} key_state;
</syntaxhighlight>
</syntaxhighlight>