Difference between revisions of "Nsyskbd.rpl"
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Rw-r-r 0644 (talk | contribs) m (→Initialisation) |
Rw-r-r 0644 (talk | contribs) m (Uniformed args names) |
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|Deinitializes the USB keyboard library and return 0 if the deinitialization was successfull | |Deinitializes the USB keyboard library and return 0 if the deinitialization was successfull | ||
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− | |<code>char KBDInit((void*)unknown,(void*) | + | |<code>char KBDInit((void*)unknown,(void*)connection_callback,(void*)disconnection_callback,(void*)key_callback);</code> |
|Pass arguments to KBDSetup (probably an old function left for compatibility); should returns 0 if successfull | |Pass arguments to KBDSetup (probably an old function left for compatibility); should returns 0 if successfull | ||
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Revision as of 11:06, 2 September 2016
nsyskbd.rpl is the system library that allows applications to use the Wii U's USB keyboard.
Functions
Initialisation
Prototype | Description |
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char KBDSetup((void*)connection_callback,(void*)disconnection_callback,(void*)key_callback)
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Initializes the USB keyboard library and return 0 if successfull; connection and disconnection callback are called repectively at the connection or disconnection of an usb keyboard; key callback is called when some key event occurs |
char KBDTeardown()
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Deinitializes the USB keyboard library and return 0 if the deinitialization was successfull |
char KBDInit((void*)unknown,(void*)connection_callback,(void*)disconnection_callback,(void*)key_callback);
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Pass arguments to KBDSetup (probably an old function left for compatibility); should returns 0 if successfull |
char KBDExit();
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Calls KBDTeardown() (probably an old function left for compatibility); should returns 0 if successfull |
NOTE: Data Types could be wrong