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[[UsendMii]] is a Windows (32-bit and 64-bit) and Mac OS X software that will let use your Wii U GamePad on your computer.
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[[UsendMii]] is a Windows (32-bit and 64-bit) and macOS (32-bit) software that will let use your [[Wii U GamePad]] on your computer.
UsendMii will also allow you to view MP4 videos from your PC on the Wii U GamePad and your TV.
UsendMii will also allow you to view MP4 videos from your PC on the Wii U GamePad and your TV.
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<h2>Downloads</h2>
<h2>Downloads</h2>
<ul>
<ul>
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<li>[http://www.optimatek.com/wii/usendmii32.zip UsendMii Windows 32-bit]</li>
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<li>[http://www.optimatek.com/app/usendmii_win32.zip UsendMii Windows 32-bit]</li>
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<li>[http://www.optimatek.com/wii/usendmii64.zip UsendMii Windows 64-bit]</li>
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<li>[http://www.optimatek.com/app/usendmii_win64.zip UsendMii Windows 64-bit]</li>
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<li>[http://www.optimatek.com/wii/usendmiiosx32.zip UsendMii Mac OS X 32-bit]</li>
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<li>[http://www.optimatek.com/app/usendmii_osx32.zip UsendMii macOS 32-bit]</li>
</ul>
</ul>
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<youtube>5Hc2tgS5HI4</youtube>
<youtube>5Hc2tgS5HI4</youtube>
<h3>PC Inputs</h3>
<h3>PC Inputs</h3>
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<h4>Wii U Internet Browser</h4>
<ul>
<ul>
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<li>Select Internet Browser for the Client Type.</li>
<li>Choose an available port for the web server. By default port 80 is used.</li>
<li>Choose an available port for the web server. By default port 80 is used.</li>
<li>Map the GamePad buttons to the wanted keys.
<li>Map the GamePad buttons to the wanted keys.
<ul>
<ul>
<li>Left-click on the button to detect the input (keyboard or mouse).</li>
<li>Left-click on the button to detect the input (keyboard or mouse).</li>
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<li>Right-click on the button to show a pop-up menu. The Clear, vJoy, Detect and Mouse option could be used to set a key.</li>
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<li>Right-click on the button to show a pop-up menu. The Clear, ViGEm, vJoy, Detect and Mouse option could be used to set a key.</li>
</ul>
</ul>
</li>
</li>
<li>Click on the Start button.</li>
<li>Click on the Start button.</li>
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<li>Open the Wii U Internet Browser and use the URL shown in UsendMii (URL to use in the WII U Internet Browser).</li>
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<li>Open the Wii U Internet Browser and use one the URLs shown in UsendMii (URL to use in the Wii U Internet Browser).</li>
<li>In the menu tap on the PC Inputs button.</li>
<li>In the menu tap on the PC Inputs button.</li>
<li>You may need to click on the Refresh button each time UsendMii starts.</li>
<li>You may need to click on the Refresh button each time UsendMii starts.</li>
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</ul>
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<h4>Homebrew</h4>
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<ul>
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<li>Select Homebrew for the Client Type.</li>
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<li>Choose an available port for the UDP server. By default port 4242 is used.</li>
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<li>Map the GamePad buttons to the wanted keys.
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<ul>
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<li>Left-click on the button to detect the input (keyboard or mouse).</li>
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<li>Right-click on the button to show a pop-up menu. The Clear, ViGEm, vJoy, Detect and Mouse option could be used to set a key.</li>
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</ul>
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</li>
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<li>Click on the Start button.</li>
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</ul>
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<h5>Wii U</h5>
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<ul>
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<li>Start MiisendU Wii U.
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<ul>
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<li>Download latest version from [https://github.com/Crayon2000/MiisendU-Wii-U/releases/latest GitHub].</li>
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<li>Extract the archive content to the /wiiu/apps/ folder on your SD card.</li>
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<li>Launch MiisendU Wii U from the Homebrew Launcher.</li>
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<li>Change the IP address to the one shown in UsendMii (IP address to use in the homebrew).</li>
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<li>Click on the A button.</li>
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</ul>
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</li>
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</ul>
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<h5>Wii</h5>
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<ul>
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<li>Start MiisendU Wii.
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<ul>
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<li>Download latest version from [https://github.com/Crayon2000/MiisendU-Wii/releases/latest GitHub].</li>
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<li>Extract the archive content to the /apps/ folder on your SD card.</li>
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<li>Launch MiisendU Wii from the Homebrew Channel.</li>
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<li>Change the IP address to the one shown in UsendMii (IP address to use in the homebrew).</li>
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<li>Click on the A button.</li>
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</ul>
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</li>
</ul>
</ul>
<h3>Video</h3>
<h3>Video</h3>
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<li>Use the same steps as above.</li>
<li>Use the same steps as above.</li>
<li>Choose a Media Folder where MP4 videos are stored.</li>
<li>Choose a Media Folder where MP4 videos are stored.</li>
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<li>Tap on the Video button or add <i>/video</i> to the URL used above.</li>
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<li>Tap on the Videos button.</li>
<li>On the Wii U GamePad click on the video you want to view.</li>
<li>On the Wii U GamePad click on the video you want to view.</li>
</ul>
</ul>
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<li>Use the same steps as above.</li>
<li>Use the same steps as above.</li>
<li>Choose a Media Folder where to upload a screenshot.</li>
<li>Choose a Media Folder where to upload a screenshot.</li>
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<li>Tap on the Image button or add <i>/image</i> to the URL used above.</li>
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<li>Tap on the Images button.</li>
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<li>Click the Browse button.</li>
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<li>Click the Select button.</li>
<li>Pick the image to save. The one on the TV or the one on the Wii U GamePad.</li>
<li>Pick the image to save. The one on the TV or the one on the Wii U GamePad.</li>
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<li>Click the Send button.</li>
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<li>Click the Upload button.</li>
<li>A new JPG file should now be available in your Media Folder.</li>
<li>A new JPG file should now be available in your Media Folder.</li>
</ul>
</ul>
<h3>vJoy (virtual joystick for Windows)</h3>
<h3>vJoy (virtual joystick for Windows)</h3>
<ul>
<ul>
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<li>Download vJoy from the [http://vjoystick.sourceforge.net/site/index.php/download-a-install Official Site].</li>
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<li>Download latest vJoy version from [https://github.com/shauleiz/vJoy/releases GitHub].</li>
<li>Execute the installer.</li>
<li>Execute the installer.</li>
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<li>Before launching UsendMii [http://vjoystick.sourceforge.net/site/index.php/dev/88-configuration-of-vjoy-devices2 Configure the vJoy Device]. UsendMii will pick the first device that is available. Only buttons and axes (X, Y, Z, Rx, Ry and Rz) are supported.</li>
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<li>Before launching UsendMii [http://vjoystick.sourceforge.net/site/index.php/dev/88-configuration-of-vjoy-devices2 Configure the vJoy Device]. UsendMii will pick the first device that is available. Buttons, POV Hat Switches and axes are supported.</li>
<li>Launch UsendMii and Calibrate the vJoy Device in the Game Controllers (joy.cpl) Properties.</li>
<li>Launch UsendMii and Calibrate the vJoy Device in the Game Controllers (joy.cpl) Properties.</li>
<li>Configure your games to use the proper vJoy Device.</li>
<li>Configure your games to use the proper vJoy Device.</li>
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</ul>
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<h3>ViGEm (virtual Xbox and DualShock 4 controller for Windows)</h3>
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<ul>
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<li>Download the latest ViGEmBus version and follow the steps from [https://github.com/ViGEm/ViGEmBus/releases/latest GitHub].</li>
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<li>Configure your games to use the proper Xbox / DualShock 4 controller.</li>
</ul>
</ul>
<h2>How Does It Work</h2>
<h2>How Does It Work</h2>
<ul>
<ul>
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<li>UsendMii is a HTTP server that delivers Web content to the Wii U Internet Browser software.</li>
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<li>UsendMii is a HTTP server that delivers Web content to the [[Internet Browser|Wii U Internet Browser]] software.</li>
<li>The Internet Browser uses specialized JavaScript to obtain button states of the GamePad.</li>
<li>The Internet Browser uses specialized JavaScript to obtain button states of the GamePad.</li>
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<li>The button states are converted to JSON and sent to UsendMii using WebSocket protocol. POST request are used for version before 4.0.0</li>
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<li>The button states are converted to JSON and sent to UsendMii using WebSocket protocol. POST request are used for version before 4.0.0.</li>
<li>When received, UsendMii will simulate keystrokes, mouse motions, or button clicks.</li>
<li>When received, UsendMii will simulate keystrokes, mouse motions, or button clicks.</li>
</ul>
</ul>
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<h2>Changelog</h2>
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<h2>Change Log</h2>
−
<h3>0.2.0</h3>
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<h3>0.13.0 - 2024-03-24</h3>
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<ul>
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<li>Added Stick Dead Zone configuration for emulated button.</li>
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</ul>
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<h3>0.12.0 - 2023-08-11</h3>
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<ul>
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<li>Use emulated button values from UsendMii instead of those received by the client.</li>
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</ul>
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<h3>0.11.0 - 2023-02-28</h3>
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<ul>
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<li>Added support for Wii U Pro Controllers.</li>
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<li>ViGEm Client updated to version 1.21.222.0.</li>
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</ul>
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<h3>0.10.0 - 2022-01-02</h3>
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<ul>
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<li>Added support for GameCube controllers.</li>
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</ul>
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<h3>0.9.0 - 2021-02-13</h3>
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<ul>
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<li>Added DualShock 4 controller simulation with ViGEm.</li>
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<li>Fix selection problem when right clicking on left menu items.</li>
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<li>Use a cube for the logo with rotation on two axes.</li>
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</ul>
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<h3>0.8.0 - 2020-03-15</h3>
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<ul>
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<li>Added support for ViGEm to simulate an Xbox controller.</li>
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<li>Dropped support for vXboxInterface.</li>
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</ul>
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<h3>0.7.0 - 2020-01-05</h3>
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<ul>
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<li>Added support for Wii Remote controllers.</li>
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</ul>
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<h3>0.6.2 - 2019-04-14</h3>
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<ul>
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<li>Fix software regression introduced in version 0.6.0. The New Nintendo 3DS controls were not working.</li>
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</ul>
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<h3>0.6.1 - 2018-11-11</h3>
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<ul>
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<li>Added support for continuous POV hat switches with vJoy.</li>
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<li>Request Mean Time now working with Homebrew client type.</li>
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</ul>
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<h3>0.6.0 - 2018-01-04</h3>
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<ul>
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<li>Added new menu.</li>
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<li>Reduced lag over time.</li>
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</ul>
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<h3>0.5.0 - 2017-05-14</h3>
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<ul>
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<li>Added support for Wii U homebrew.</li>
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<li>Added support for vXbox Guide button.</li>
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<li>Using Font Awesome 4.7.0 instead of Glyphicons.</li>
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<li>Updated Bootstrap to version 3.3.7.</li>
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</ul>
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<h3>0.4.2 - 2016-06-26</h3>
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<ul>
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<li>The screenshot feature will create unique file names.</li>
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<li>Screenshots can be deleted from hard drive with web interface.</li>
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</ul>
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<h3>0.4.1 - 2016-04-30</h3>
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<ul>
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<li>Added support for vXbox Left Thumb and Right Thumb.</li>
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<li>vXbox LT and RT triggers were not simulating proper buttons.</li>
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</ul>
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<h3>0.4.0 - 2016-04-28</h3>
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<ul>
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<li>Added support for vXboxInterface.</li>
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<li>Added support for 4 directions POV hat switches with vJoy.</li>
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<li>Added support for Slider axes with vJoy.</li>
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<li>Added support for horizontal mouse wheel.</li>
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<li>Added video subtitles support.</li>
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</ul>
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<h3>0.3.0 - 2016-02-07</h3>
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<ul>
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<li>Works with New Nintendo 3DS.</li>
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<li>Showing all available IPv4 addresses.</li>
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<li>Improved web menu.</li>
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<li>Updated Bootstrap to version 3.3.6.</li>
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</ul>
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<h3>0.2.3 - 2015-02-08</h3>
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<ul>
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<li>Linked against vJoy 2.0.5.</li>
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<li>Updated Bootstrap to version 3.3.2.</li>
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</ul>
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<h3>0.2.2 - 2014-12-29</h3>
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<ul>
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<li>Wii U screenshot downloader was broken in last version.</li>
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<li>Web UI is now using Bootstrap framework.</li>
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</ul>
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<h3>0.2.1 - 2014-10-13</h3>
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<ul>
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<li>Fixed key mapping on Mac OS X.</li>
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<li>HOME button value was not loaded from XML files and it was impossible to map it.</li>
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</ul>
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<h3>0.2.0 - 2014-06-22</h3>
<ul>
<ul>
<li>Screen Mapping.</li>
<li>Screen Mapping.</li>
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<li>Increased application loading time on Windows 7.</li>
<li>Increased application loading time on Windows 7.</li>
</ul>
</ul>
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<h3>0.1.0</h3>
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<h3>0.1.0 - 2013-12-17</h3>
<ul>
<ul>
<li>Increased UsendMii performance with Wii U update 4.0.0.</li>
<li>Increased UsendMii performance with Wii U update 4.0.0.</li>
<li>Image viewer and Wii U screenshot downloader.</li>
<li>Image viewer and Wii U screenshot downloader.</li>
</ul>
</ul>
−
<h3>0.0.7</h3>
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<h3>0.0.7 - 2013-10-01</h3>
<ul>
<ul>
<li>Touch screen was not working.</li>
<li>Touch screen was not working.</li>
<li>Key mapping was not working in Windows.</li>
<li>Key mapping was not working in Windows.</li>
</ul>
</ul>
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<h3>0.0.6</h3>
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<h3>0.0.6 - 2013-09-23</h3>
<ul>
<ul>
<li>Mac OS X version is now available (some functionalities are missing).</li>
<li>Mac OS X version is now available (some functionalities are missing).</li>
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<li>Added touch screen (Left, Right, Up and Down).</li>
<li>Added touch screen (Left, Right, Up and Down).</li>
</ul>
</ul>
−
<h3>0.0.5</h3>
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<h3>0.0.5 - 2013-07-30</h3>
<ul>
<ul>
<li>Seeking an MP4 video is now working.</li>
<li>Seeking an MP4 video is now working.</li>
<li>Added support for mouse wheel, mouse X buttons and vJoy (virtual joystick).</li>
<li>Added support for mouse wheel, mouse X buttons and vJoy (virtual joystick).</li>
</ul>
</ul>
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<h3>0.0.4</h3>
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<h3>0.0.4 - 2013-06-16</h3>
<ul>
<ul>
<li>Viewing MP4 video from a folder on your PC is now possible.</li>
<li>Viewing MP4 video from a folder on your PC is now possible.</li>
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<li>Now using XMLHttpRequest instead of jQuery.</li>
<li>Now using XMLHttpRequest instead of jQuery.</li>
</ul>
</ul>
−
<h3>0.0.3</h3>
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<h3>0.0.3 - 2013-02-11</h3>
<ul>
<ul>
<li>Mouse buttons could be simulated.</li>
<li>Mouse buttons could be simulated.</li>
<li>Input could be used when the touch screen is touched.</li>
<li>Input could be used when the touch screen is touched.</li>
</ul>
</ul>
−
<h3>0.0.2</h3>
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<h3>0.0.2 - 2013-02-09</h3>
<ul>
<ul>
−
<li>Better key mapping</li>
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<li>Better key mapping.</li>
−
<li>Key names are always in English</li>
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<li>Key names are always in English.</li>
</ul>
</ul>
−
<h3>0.0.1</h3>
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<h3>0.0.1 - 2013-02-07</h3>
<ul>
<ul>
−
<li>Original version</li>
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<li>Original version.</li>
</ul>
</ul>
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<li>ketufe: ideas and testing</li>
<li>ketufe: ideas and testing</li>
<li>vashgs: original concept</li>
<li>vashgs: original concept</li>
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<li>jsa and The Official GMan: New Nintendo 3DS support</li>
</ul>
</ul>