858 bytes added
, 21:20, 28 September 2016
{{Infobox homebrew
| title = gx2texture2d
| image = [[File:Gx2texture2dicon.png]]
| author = [https://github.com/shinyquagsire23 shinyquagsire23]
| source = https://github.com/shinyquagsire23/gx2texture2D
| type = demo
| version = 1.0
| download = http://wiiubru.com/appstore/appstoretest/zips/Gx2texture2D%20%5bGX2T02%5d.zip
| hbb = yes
}}
'''gx2texture2d''' is a sample application for rendering 2D textures on the Wii U GX2 by shinyquagsire23. It utilizes texture2D.gsh as its primary shader, which can be found in the Health and Safety application under /vol/content/shaders/texture2D.gsh.
The source is available to provide a reference of how to use GX2 libraries directly without using [[Dimok's libraries]].
==Video==
A video of the app being run is available here: https://www.youtube.com/watch?v=UCXbuMSpyFw
==History==
===v1===
* Initial release