In memory of Ben “bushing” Byer, who passed away on Monday, February 8th, 2016.

Difference between revisions of "User:Elisherer"

From WiiUBrew
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(Added the wiiu.js and wiiux.js files i made)
Line 8: Line 8:
  
 
http://www.sherer.co.il/
 
http://www.sherer.co.il/
 +
 +
<wiki:toc />
 +
 +
Some file I made to help making apps to the [[Internet Browser]]:
 +
 +
= wiiu.js =
 +
 +
[[http://wiiu.essh.co/wiiu.js Download]]
 +
 +
This is a dummy object to be called in the <tt><head></tt> of the html file:
 +
 +
<source lang="javascript">
 +
/*
 +
* Wii U Dummy Object by elisherer
 +
*
 +
*
 +
*/
 +
 +
wiiu = {};
 +
 +
wiiu.remote = {
 +
isEnabled: true,
 +
isDataValid: false,
 +
isCursorViewable: false,
 +
dpdX: 0,
 +
dpdY: 0,
 +
hold: 0,
 +
dpdRollX: 0,
 +
dpdRollY: 0,
 +
dpdDistance: 0,
 +
dpdValidity: 0,
 +
contentX: 0,
 +
contentY: 0,
 +
accX: 0,
 +
accY: 0,
 +
accZ: 0,
 +
mplsVelX: 0,
 +
mplsVelY: 0,
 +
mplsVelZ: 0,
 +
mplsAngX: 0,
 +
mplsAngY: 0,
 +
mplsAngZ: 0,
 +
mplsDirXx: 1.1,
 +
mplsDirXy: 0.0,
 +
mplsDirXz: 0.0,
 +
mplsDirYx: 0.0,
 +
mplsDirYy: 1.1,
 +
mplsDirYz: 0.0,
 +
mplsDirZx: 0.0,
 +
mplsDirZy: 0.0,
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mplsDirZz: 1.1,
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 +
update: function (long_id) {
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if (this.isEnabled) {
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this.isDataValid = true;
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return this;
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}
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return null;
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}
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setCursorViewable: function(long_id, bool_viewable) {
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this.isCursorViewable = bool_viewable;
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}
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};
 +
 +
wiiu.gamepad = {
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isEnabled: true,
 +
isDataValid: false,
 +
tpX: 0,
 +
tpY: 0,
 +
tpValidity: 0,
 +
tpTouch: 0,
 +
contentX: 0,
 +
contentY: 0,
 +
hold: 0,
 +
lStickX: 0,
 +
lStickY: 0,
 +
rStickX: 0,
 +
rStickY: 0,
 +
accX: 0,
 +
accY: 0,
 +
accZ: 0,
 +
gyroX: 0,
 +
gyroY: 0,
 +
gyroZ: 0,
 +
angleX: 0,
 +
angleY: 0,
 +
angleZ: 0,
 +
dirXx: 1.1,
 +
dirXy: 0.0,
 +
dirXz: 0.0,
 +
dirYx: 0.0,
 +
dirYy: 1.1,
 +
dirYz: 0.0,
 +
dirZx: 0.0,
 +
dirZy: 0.0,
 +
dirZz: 1.1,
 +
 +
update: function() {
 +
if (this.isEnabled) {
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this.isDataValid = true;
 +
return this;
 +
}
 +
return null;
 +
}
 +
};
 +
 +
wiiu.videoplayer = {
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viewMode: 0,
 +
end : function () {
 +
return true;
 +
}
 +
};
 +
 +
wiiu.imageview = {
 +
end : function () {
 +
return true;
 +
},
 +
getErrorCode: function () {
 +
return 0;
 +
}
 +
};
 +
 +
</source>
 +
 +
= wiiux.js =
 +
 +
[http://wiiu.essh.co/wiiux.js Download]
 +
 +
This is a file of extra features, enums and helping functions:
 +
 +
<source lang="javascript">
 +
/*
 +
* Wii U eXtras by elisherer
 +
*
 +
*/
 +
 +
wiiux = {
 +
gamepad: {},
 +
remote: {},
 +
videoplayer: {},
 +
imageview: {}
 +
}
 +
 +
wiiux.gamepad.buttons = {
 +
 +
//TBD: 0x00000001,
 +
HOME: 0x00000002,
 +
MINUS: 0x00000004,
 +
PLUS: 0x00000008,
 +
R: 0x00000010,
 +
L: 0x00000020,
 +
ZR: 0x00000040,
 +
ZL: 0x00000080,
 +
DOWN: 0x00000100,
 +
UP: 0x00000200,
 +
RIGHT: 0x00000400,
 +
LEFT: 0x00000800,
 +
Y: 0x00001000,
 +
X: 0x00002000,
 +
B: 0x00004000,
 +
A: 0x00008000,
 +
TV: 0x00010000,
 +
RCLICK: 0x00020000,
 +
LCLICK: 0x00040000,
 +
/*TBD: 0x00080000,
 +
TBD: 0x00100000,
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TBD: 0x00200000,
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TBD: 0x00400000,*/
 +
RDOWN: 0x00800000,
 +
RUP: 0x01000000,
 +
RRIGHT: 0x04000000,
 +
RLEFT: 0x02000000,
 +
LDOWN: 0x08000000,
 +
LUP: 0x10000000,
 +
LRIGHT: 0x20000000,
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LLEFT: 0x40000000,
 +
//TBD 0x80000000,
 +
 +
isHeld: function (hold, button) {
 +
return (hold & 0x7f86fffc & button) ? 1: 0; //from Nintendo's sample
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}
 +
};
 +
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wiiux.remote.buttons = {
 +
 +
N1: 0x00000001,
 +
N2: 0x00000002,
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B: 0x00000004,
 +
A: 0x00000008,
 +
MINUS: 0x00000010,
 +
/*TBD: 0x00000020,
 +
TBD: 0x00000040,*/
 +
HOME: 0x00000080,
 +
LEFT: 0x00000100,
 +
RIGHT: 0x00000200,
 +
DOWN: 0x00000400,
 +
UP: 0x00000800,
 +
PLUS: 0x00001000,
 +
/*TBD: 0x00002000,
 +
TBD: 0x00004000,
 +
TBD: 0x00008000,
 +
TBD: 0x00010000,
 +
TBD: 0x00020000,
 +
TBD: 0x00040000,
 +
TBD: 0x00080000,
 +
TBD: 0x00100000,
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TBD: 0x00200000,
 +
TBD: 0x00400000,
 +
TBD: 0x00800000,
 +
TBD: 0x01000000,
 +
TBD: 0x04000000,
 +
TBD: 0x02000000,
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TBD: 0x08000000,
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TBD: 0x10000000,
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TBD: 0x20000000,
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TBD: 0x40000000*/
 +
};
 +
 +
wiiux.imageview.errorCodes = {
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"-1" : "No error"
 +
"202": "Unsupported image format"
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"203": "Image dimensions too large"
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"204": "File size too large"
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"205": "Too many pixels in progressive-mode JPEG"
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}
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wiiux.update = function () {
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var gamepad;
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if (window.wiiu) {
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wiiux.remote = window.wiiu.remote.update();
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wiiux.gamepad = window.wiiu.gamepad.update();
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}
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}
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wiiux.autoUpdate = function () {
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setInterval('wiiux.update()', 20);
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}
 +
 +
</source>

Revision as of 08:11, 4 December 2012

Hello everyone!

I'm a homebrew enthusiast.

  1. WiiBrew: Elisherer
  2. 3DBrew: Elisherer
  3. Open-source pojects: Google Code Project Hosting

http://www.sherer.co.il/

<wiki:toc />

Some file I made to help making apps to the Internet Browser:

wiiu.js

[Download]

This is a dummy object to be called in the <head> of the html file:

/*
 *	Wii U Dummy Object by elisherer
 *
 *
 */

wiiu = {};

wiiu.remote = {
	isEnabled: true,
	isDataValid: false,
	isCursorViewable: false,
	dpdX: 0,
	dpdY: 0,
	hold: 0,
	dpdRollX: 0,
	dpdRollY: 0,
	dpdDistance: 0,
	dpdValidity: 0,
	contentX: 0,
	contentY: 0,
	accX: 0,
	accY: 0,
	accZ: 0,
	mplsVelX: 0,
	mplsVelY: 0,
	mplsVelZ: 0,
	mplsAngX: 0,
	mplsAngY: 0,
	mplsAngZ: 0,
	mplsDirXx: 1.1,
	mplsDirXy: 0.0,
	mplsDirXz: 0.0,
	mplsDirYx: 0.0,
	mplsDirYy: 1.1,
	mplsDirYz: 0.0,
	mplsDirZx: 0.0,
	mplsDirZy: 0.0,
	mplsDirZz: 1.1,

	update: function (long_id) {
		if (this.isEnabled) {
			this.isDataValid = true;
			return this;
		}
		return null;
	}
	setCursorViewable: function(long_id, bool_viewable) {
		this.isCursorViewable = bool_viewable;
	}
};

wiiu.gamepad = {
	isEnabled: true,
	isDataValid: false,
	tpX: 0,
	tpY: 0,
	tpValidity: 0,
	tpTouch: 0,
	contentX: 0,
	contentY: 0,
	hold: 0,
	lStickX: 0,
	lStickY: 0,
	rStickX: 0,
	rStickY: 0,
	accX: 0,
	accY: 0,
	accZ: 0,
	gyroX: 0,
	gyroY: 0,
	gyroZ: 0,
	angleX: 0,
	angleY: 0,
	angleZ: 0,
	dirXx: 1.1,
	dirXy: 0.0,
	dirXz: 0.0,
	dirYx: 0.0,
	dirYy: 1.1,
	dirYz: 0.0,
	dirZx: 0.0,
	dirZy: 0.0,
	dirZz: 1.1,

	update: function() {
		if (this.isEnabled) {
			this.isDataValid = true;
			return this;
		}
		return null;
	}
};

wiiu.videoplayer = {
	viewMode: 0,
	end : function () {
		return true;
	}
};

wiiu.imageview = {
	end : function () {
		return true;
	},
	getErrorCode: function () {
		return 0;
	}
};

wiiux.js

Download

This is a file of extra features, enums and helping functions:

/*
 *	Wii U eXtras by elisherer
 *
 */

wiiux = {
	gamepad: {},
	remote: {},
	videoplayer: {},
	imageview: {}
}

wiiux.gamepad.buttons = {
	
	//TBD:	0x00000001,
	HOME:	0x00000002,
	MINUS:	0x00000004,
	PLUS:	0x00000008,
	R:		0x00000010,
	L:		0x00000020,
	ZR:		0x00000040,
	ZL:		0x00000080,
	DOWN:	0x00000100,
	UP:		0x00000200,
	RIGHT:	0x00000400,
	LEFT:	0x00000800,
	Y:		0x00001000,
	X:		0x00002000,
	B:		0x00004000,
	A:		0x00008000,
	TV:		0x00010000,
	RCLICK:	0x00020000,
	LCLICK:	0x00040000,
	/*TBD:	0x00080000,
	TBD:	0x00100000,
	TBD:	0x00200000,
	TBD:	0x00400000,*/
	RDOWN:	0x00800000,
	RUP:	0x01000000,
	RRIGHT:	0x04000000,
	RLEFT:	0x02000000,
	LDOWN:	0x08000000,
	LUP:	0x10000000,
	LRIGHT:	0x20000000,
	LLEFT:	0x40000000,
	//TBD	0x80000000,

	isHeld: function (hold, button) {
		return (hold & 0x7f86fffc & button) ? 1: 0; //from Nintendo's sample
	}
};

wiiux.remote.buttons = {

	N1:		0x00000001,
	N2:		0x00000002,
	B:		0x00000004,
	A:		0x00000008,
	MINUS:	0x00000010,
	/*TBD:	0x00000020,
	TBD:	0x00000040,*/
	HOME:	0x00000080,
	LEFT:	0x00000100,
	RIGHT:	0x00000200,
	DOWN:	0x00000400,
	UP:		0x00000800,
	PLUS:	0x00001000,
	/*TBD:	0x00002000,
	TBD:	0x00004000,
	TBD:	0x00008000,
	TBD:	0x00010000,
	TBD:	0x00020000,
	TBD:	0x00040000,
	TBD:	0x00080000,
	TBD:	0x00100000,
	TBD:	0x00200000,
	TBD:	0x00400000,
	TBD:	0x00800000,
	TBD:	0x01000000,
	TBD:	0x04000000,
	TBD:	0x02000000,
	TBD:	0x08000000,
	TBD:	0x10000000,
	TBD:	0x20000000,
	TBD:	0x40000000*/
};

wiiux.imageview.errorCodes = {
	"-1" :	"No error"
	"202":	"Unsupported image format"
	"203":	"Image dimensions too large"
	"204":	"File size too large"
	"205":	"Too many pixels in progressive-mode JPEG"
}

wiiux.update = function () {
	var gamepad;
	if (window.wiiu) {
		wiiux.remote = window.wiiu.remote.update();
		wiiux.gamepad = window.wiiu.gamepad.update();
	}
}

wiiux.autoUpdate = function () {
	setInterval('wiiux.update()', 20);
}