User:Elisherer
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Hello everyone!
I'm a homebrew enthusiast.
- WiiBrew: Elisherer
- 3DBrew: Elisherer
- Open-source pojects: Google Code Project Hosting
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Some file I made to help making apps to the Internet Browser:
wiiu.js
[Download]
This is a dummy object to be called in the <head> of the html file:
/*
* Wii U Dummy Object by elisherer
*
*
*/
wiiu = {};
wiiu.remote = {
isEnabled: true,
isDataValid: false,
isCursorViewable: false,
dpdX: 0,
dpdY: 0,
hold: 0,
dpdRollX: 0,
dpdRollY: 0,
dpdDistance: 0,
dpdValidity: 0,
contentX: 0,
contentY: 0,
accX: 0,
accY: 0,
accZ: 0,
mplsVelX: 0,
mplsVelY: 0,
mplsVelZ: 0,
mplsAngX: 0,
mplsAngY: 0,
mplsAngZ: 0,
mplsDirXx: 1.1,
mplsDirXy: 0.0,
mplsDirXz: 0.0,
mplsDirYx: 0.0,
mplsDirYy: 1.1,
mplsDirYz: 0.0,
mplsDirZx: 0.0,
mplsDirZy: 0.0,
mplsDirZz: 1.1,
update: function (long_id) {
if (this.isEnabled) {
this.isDataValid = true;
return this;
}
return null;
},
setCursorViewable: function(long_id, bool_viewable) {
this.isCursorViewable = bool_viewable;
}
};
wiiu.gamepad = {
isEnabled: true,
isDataValid: false,
tpX: 0,
tpY: 0,
tpValidity: 0,
tpTouch: 0,
contentX: 0,
contentY: 0,
hold: 0,
lStickX: 0,
lStickY: 0,
rStickX: 0,
rStickY: 0,
accX: 0,
accY: 0,
accZ: 0,
gyroX: 0,
gyroY: 0,
gyroZ: 0,
angleX: 0,
angleY: 0,
angleZ: 0,
dirXx: 1.1,
dirXy: 0.0,
dirXz: 0.0,
dirYx: 0.0,
dirYy: 1.1,
dirYz: 0.0,
dirZx: 0.0,
dirZy: 0.0,
dirZz: 1.1,
update: function() {
if (this.isEnabled) {
this.isDataValid = true;
return this;
}
return null;
}
};
wiiu.videoplayer = {
viewMode: 0,
end : function () { //invokes wiiu_videoplayer_end
return true;
}
};
wiiu.imageview = {
viewMode: 0, //changing invokes wiiu_imageview_change_viewmode
end : function () { //invokes wiiu_imageview_end
return true;
},
getErrorCode: function () {
return 0;
}
};
wiiux.js
This is a file of extra features, enums and helping functions:
/*
* Wii U eXtras by elisherer
*
*/
wiiux = {
gamepad: {},
remote: {},
videoplayer: {},
imageview: {},
status: {}
}
wiiux.gamepad.buttons = {
//TBD: 0x00000001,
HOME: 0x00000002,
MINUS: 0x00000004,
PLUS: 0x00000008,
R: 0x00000010,
L: 0x00000020,
ZR: 0x00000040,
ZL: 0x00000080,
DOWN: 0x00000100,
UP: 0x00000200,
RIGHT: 0x00000400,
LEFT: 0x00000800,
Y: 0x00001000,
X: 0x00002000,
B: 0x00004000,
A: 0x00008000,
TV: 0x00010000,
RCLICK: 0x00020000,
LCLICK: 0x00040000,
/*TBD: 0x00080000,
TBD: 0x00100000,
TBD: 0x00200000,
TBD: 0x00400000,*/
RDOWN: 0x00800000,
RUP: 0x01000000,
RRIGHT: 0x04000000,
RLEFT: 0x02000000,
LDOWN: 0x08000000,
LUP: 0x10000000,
LRIGHT: 0x20000000,
LLEFT: 0x40000000,
//TBD 0x80000000,
isHeld: function (hold, button) {
return (hold & 0x7f86fffc & button) ? 1: 0; //from Nintendo's sample
}
};
wiiux.gamepad.keycodes = {
A: 13,
LEFT: 37,
UP: 38,
RIGHT: 39,
DOWN: 40
};
wiiux.remote.buttons = {
N1: 0x00000001,
N2: 0x00000002,
B: 0x00000004,
A: 0x00000008,
MINUS: 0x00000010,
/*TBD: 0x00000020,
TBD: 0x00000040,*/
HOME: 0x00000080,
LEFT: 0x00000100,
RIGHT: 0x00000200,
DOWN: 0x00000400,
UP: 0x00000800,
PLUS: 0x00001000,
/*TBD: 0x00002000,
TBD: 0x00004000,
TBD: 0x00008000,
TBD: 0x00010000,
TBD: 0x00020000,
TBD: 0x00040000,
TBD: 0x00080000,
TBD: 0x00100000,
TBD: 0x00200000,
TBD: 0x00400000,
TBD: 0x00800000,
TBD: 0x01000000,
TBD: 0x04000000,
TBD: 0x02000000,
TBD: 0x08000000,
TBD: 0x10000000,
TBD: 0x20000000,
TBD: 0x40000000*/
};
/*
* Usage: document.addEventListener(wiiux.imageview.events.onend, myFuncOnEnd, false);
*/
wiiux.imageview.events = {
onstart: "wiiu_imageview_start", //function()
onend: "wiiu_imageview_end", //function()
onviewmodechanged: "wiiu_imageview_change_viewmode", //function(mode)
oncontentchanged: "wiiu_imageview_change_content", //function()
onerror: "wiiu_imageview_error" //function()
}
wiiux.imageview.errorCodes = {
"-1" : "No error",
"202": "Unsupported image format",
"203": "Image dimensions too large",
"204": "File size too large",
"205": "Too many pixels in progressive-mode JPEG"
}
/*
* Usage: htmlVideoElement.addEventListener(wiiux.videoplayer.events.onend, myFuncOnEnd, false);
*/
wiiux.videoplayer.events = {
onend: "wiiu_videoplayer_end" //function()
}
wiiux.update = function () {
var gamepad;
if (window.wiiu) {
wiiux.status.remote = window.wiiu.remote.update();
wiiux.status.gamepad = window.wiiu.gamepad.update();
}
}
wiiux.autoUpdate = function () {
setInterval('wiiux.update()', 20);
}