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−
This controls communication with the Gamepad, using VPADBASE internally.
+
This controls communication with the Gamepad, internally called VPAD by this library. It uses the VPADBASE library internally.
==Functions==
==Functions==
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|VPADRead
|VPADRead
|int VPADRead(int padnum, void *buffer, int length, int *err);
|int VPADRead(int padnum, void *buffer, int length, int *err);
−
|Stores raw controller data in buffer
+
|Stores raw controller data in ''buffer'' for the specified Gamepad
|}
|}