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|int VPADRead(int padnum, VPADData *buffer, int num_datasets, int *err);
|int VPADRead(int padnum, VPADData *buffer, int num_datasets, int *err);
|Stores raw controller data in ''buffer'' for the specified Gamepad
|Stores raw controller data in ''buffer'' for the specified Gamepad
+
|-
+
|VPADShutdown
+
|void VPADShutdown(void);
+
|A deprecated function that was supposed to shut down the Gamepad.
|}
|}