Changes

239 bytes added ,  20:55, 30 April 2017
Add gyro and angle to VPADData structure
Line 40: Line 40:     
<syntaxhighlight lang="C">
 
<syntaxhighlight lang="C">
 +
typedef struct
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{
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    float x, y;
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} Vec2D;
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 +
typedef struct
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{
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    float x, y, z;
 +
} Vec3D;
 +
 
typedef struct
 
typedef struct
 
{
 
{
Line 53: Line 63:  
     uint32_t btn_release;        /* Released buttons */
 
     uint32_t btn_release;        /* Released buttons */
 
     Vec2D lstick, rstick;        /* Each contains 4-byte X and Y components */
 
     Vec2D lstick, rstick;        /* Each contains 4-byte X and Y components */
     char unknown1c[0x52 - 0x1c]; /* Contains accelerometer and gyroscope data somewhere */
+
     char unknown1c[0x38 - 0x1c]; /* Contains accelerometer data somewhere */
 +
    Vec3D gyro;                  /* Gyro data */
 +
    Vec3D angle;                /* Angle data */
 +
    char unknown50[0x52 - 0x50]; /* Two bytes of unknown data */
 
     VPADTPData tpdata;          /* Normal touchscreen data */
 
     VPADTPData tpdata;          /* Normal touchscreen data */
 
     VPADTPData tpdata1;          /* Modified touchscreen data 1 */
 
     VPADTPData tpdata1;          /* Modified touchscreen data 1 */
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